A play by post 5E DnD campaign created and played by fans of The Adventure Zone.
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Character sheet from
galaxysedge
Player Name
:
Dasha
Name
:
Eledriar Glaeson
Experience
:
(0/0)
Level
:
3
Race
:
Half-elf
Class
:
Bard
Background
:
Urchin
Alignment
:
Chaotic Neutral
Hit Die
:
Hit Die
Die Type
Current
Total
Hit Die
d8
3
3
Hit Points
:
Hit Points
Current
Total
Hit Points
20
25
Temporary Hit Points
N/A
Death Saves
:
Death Saves
Current
Failed Saves
Passed Saves
Stats
:
Stats
Full Statistic
Modifier
Saving Throw
STR
14
+2
+2
CON
17
+3
+5
DEX
17
+3
+3
INT
15
+2
+2
WIS
16
+3
+3
CHA
19
+4
+6
Proficiency Bonus
:
+2
Initiative
:
3
Speed
:
30
AC
:
14
Inspiration
:
No
Weapons
:
Weapons
Weapon Name
Attack Bonus
Damage/Type
Range
Weapon 1
Jeremy
+6
1d8+1 Piercing
5 feet
Weapon 2
Dagger
+5
1d4+3 Piercing
Weapon 3
Rapier
+5
1d8+3 Piercing
5 feet
Weapon 4
Weapon 5
Other Equipment
:
Skills
:
Skills
Proficiency
Skill Bonus
Total
Acrobatics (Dex)
+2
+3
+5
Animal Handling (Wis)
+1
+3
+4
Arcana (Int)
+2
+2
+4
Athletics (Str)
+1
+2
+3
Deception (Cha)
+1
+4
+5
History (Int)
+1
+2
+3
Insight (Wis)
+1
+3
+4
Intimidation (Cha)
+1
+4
+5
Investigation (Int)
+1
+2
+3
Medicine (Wis)
+1
+3
+4
Nature (Int)
+1
+2
+3
Perception (Wis)
+4
+3
+7
Performance (Cha)
+2
+4
+6
Persuasion (Cha)
+4
+4
+8
Religion (Int)
+1
+2
+3
Sleight of Hand (Dex)
+2
+3
+5
Stealth (Dex)
+2
+3
+5
Survival (Wis)
+1
+3
+4
Passive Perception (10+Total Skill Modifier)
:
15
Vision
:
Darkvision
Languages
:
Common Elvish Draconic
Other Proficiencies
:
Light Armour & Medium Armour Simple weapons, hand crossbows, longswords, rapiers, shortswords, shields, martial weapons Disguise kit, thieves' tools, lyre, pan flute, viol
Features and Traits
:
Within 120 feet of you, treat dim light as bright, darkness as dim light Immune to magical sleep, advantage on saves against being charmed My party can travel through a city twice as fast when not in combat Inspire an ally within 60 feet, giving them a bonus 1d6 on one ability check, attack roll, save, damage roll or add to AC against an attack (4 per day, i.e. cha modifier) College of Valor
Personality Traits
:
I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms.
Ideals
:
People. I help the people who help me— that’s what keeps us alive.
Bonds
:
I owe a debt I can never repay to the person who took pity on me.
Flaws
:
I will never fully trust anyone other than myself.
Spellcasting Ability
:
Spellcasting Ability
Ability
Spell Attack Modifier
Spell Save DC (8+Prof+Ability Mod)
Spellcasting Ability
Charisma
+6
14
Spell Book
:
Cantrips: Vicious Mockery Mage Hand 1st Level: Dissonant Whispers Healing Word Cure Wounds Tasha's Hideous Laughter Disguise Self 2nd Level: Leomund's Tiny Hut (+ritual)
Gold
:
10
Items
:
Lyre Pet mouse Plain leather wristband that belonged to my mother Set of common clothes Belt pouch An ornate scabbard that fits no blade I have found so far Robe of Avoidance (confers a +2 bonus to AC against ranged attack rolls while you wear it. In addition, the Magic Missile spell now requires a ranged attack roll against you, and if a weapon attack misses you, you have advantage on the next attack roll you make against the attacker before the end of your next turn)